Tuesday, August 31, 2010
Goodbye?
It should come as no surprise to those few following along still that I'm posting what should be the final blog entry here. My writing has been sporadic and even when I do drop in to post, I muse as much about D&D as I do Traveller. Given that, I figured I should at least try to cap this off somehow as opposed to merely shuffling off quietly into the night.
I set out to blog for two purposes. One, just as a writing assignment to get the juices flowing. As a body of work it may leave something to be desired, but I am writing more now off-line so: mission accomplished. Two, I thought perhaps this blog would hold an interest for others. Being an old hand at RPGing but having never played nor run a Traveller game, I figured I'd have something new or fresh to add to the discussion. I probably failed most here, but I'm not going to fret much over it. I enjoyed writing the blog, however short-lived, and enjoyed shooting the breeze with the handful of regulars that would drop by and discuss things both here and via e-mail. No harm there that I can see.
To be clear, this end isn't solely due to the constraints of limited time. (side note: I'm taking a break from work and blogging from a flight headed to the west coast thanks to in-flight wireless... otherwise, who knows when I would have gotten around to closing up shop here?). Of course I'm busy with work, family and life but I still find the time to game (just ask the Mrs.). That time just isn't being spent on Traveller and consequently this blog, despite an enthusiastic start to things. Things became clear to me recently when I found myself putting the time and energy into converting the current Traveller campaign to a BECMI D&D one. No joking. I had strayed off the original path and on to a new one... and I've decided not to fight it.
So while I'm giving up this blog and possibly blogging all-together, Pilar and Nathan will still be venturing out upon the Longshot seeking thrills and riches... only now they'll be sailing the cerulean seas of Avandar, my D&D world, and not the stars as originally planned. What this side jaunt into Traveller did for me, aside form exposing me to a solid and venerable game, was to shove me out of the rut that kept me from presenting a solo D&D experience that my wife and I could enjoy together. I think I've got that problem licked now, but the proof is still several weeks away. I'm certainly squarely back into a comfort zone as far as the setting and rules go, so I can focus more on the specific in-game stuff that will make for a fun and worthwhile experience for us both. I don't see a lot of dungeon crawling in our future together despite my personal love for that environment. There's plenty of other material to mine and the D&D rules can in fact support it. Now I see that more clearly.
In closing, thanks for a good time, folks. Best of luck to you all and good gaming.
I set out to blog for two purposes. One, just as a writing assignment to get the juices flowing. As a body of work it may leave something to be desired, but I am writing more now off-line so: mission accomplished. Two, I thought perhaps this blog would hold an interest for others. Being an old hand at RPGing but having never played nor run a Traveller game, I figured I'd have something new or fresh to add to the discussion. I probably failed most here, but I'm not going to fret much over it. I enjoyed writing the blog, however short-lived, and enjoyed shooting the breeze with the handful of regulars that would drop by and discuss things both here and via e-mail. No harm there that I can see.
To be clear, this end isn't solely due to the constraints of limited time. (side note: I'm taking a break from work and blogging from a flight headed to the west coast thanks to in-flight wireless... otherwise, who knows when I would have gotten around to closing up shop here?). Of course I'm busy with work, family and life but I still find the time to game (just ask the Mrs.). That time just isn't being spent on Traveller and consequently this blog, despite an enthusiastic start to things. Things became clear to me recently when I found myself putting the time and energy into converting the current Traveller campaign to a BECMI D&D one. No joking. I had strayed off the original path and on to a new one... and I've decided not to fight it.
So while I'm giving up this blog and possibly blogging all-together, Pilar and Nathan will still be venturing out upon the Longshot seeking thrills and riches... only now they'll be sailing the cerulean seas of Avandar, my D&D world, and not the stars as originally planned. What this side jaunt into Traveller did for me, aside form exposing me to a solid and venerable game, was to shove me out of the rut that kept me from presenting a solo D&D experience that my wife and I could enjoy together. I think I've got that problem licked now, but the proof is still several weeks away. I'm certainly squarely back into a comfort zone as far as the setting and rules go, so I can focus more on the specific in-game stuff that will make for a fun and worthwhile experience for us both. I don't see a lot of dungeon crawling in our future together despite my personal love for that environment. There's plenty of other material to mine and the D&D rules can in fact support it. Now I see that more clearly.
In closing, thanks for a good time, folks. Best of luck to you all and good gaming.
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Well, hell.
ReplyDeleteAt least you're not dead.
I've checked this blog at least 30 times since the 2nd, just so you know.
I do appreciate that Alexis. My online time can now be better spent enjoying and participating in your fine blog, though... and perhaps an online campaign at some future point should the mood take you. :)
ReplyDeleteGood luck and have fun.
ReplyDeleteIf you ever decide to write about the adventure on the azure seas of Avandar, I am sure you will find people interested in reading about it.
Friend, please consider using this space for random ideas and writings. I'm alerted through a feed, so whenever you get a chance to write I receive it. I'll even make a new banner!!
ReplyDeleteBest of luck with the new game.
ReplyDeleteThis blog was a useful sounding board for game style and metagame problem solving so it will be missed, but if your interests lie elsewhere, then you gotta follow the muse.